Combat Chatter, Episode 13: Combat Medic, Plays Like A Combat Medic
Combat Chatter is the official podcast of RepublicTrooper.com
Combat Chatter is back for another episode! This week Dave, Andy and Mike spoke about changes to the Combat Medic Advanced Class in patch 1.2, the new Explosive Conflict Operation, farming Hoth for mega credits, Legacy System system companion buffs, the Rakghoul Pandemic, as well as our most recent Mess Hall poll. You can listen to the show, download the file, check out the guests and view the topics of discussion below.
Combat Chatter, Episode 13: Combat Medic, Plays Like A Combat Medic
Podcast: Play in new window | Download (Duration: 54:17 — 124.2MB)
Subscribe or listen: via iTunesGuests On Today’s Show
Andy – Republic Trooper
Dave – Republic Trooper
Mike – Republic Trooper
Topics Of Discussion
The Rules of Engagement – Patch 1.2 and the Combat Medic
Explosive Conflict Operation discussion
Hoth credit farming discussion
Companion mission credit farming
Companion buffs via the Legacy System
The Rakghoul Pandemic discussion
The Mess Hall – In The Event Of Plague…
Bloopers
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Tags: Advanced Class, Bioware, Combat Medic, Companions, Credits, Crew Skills, EA, Electronic Arts, Explosive Conflict, Hoth, Legacy System, LucasArts, Patch 1.2, Star Wars: The Old Republic, SWTOR, The Rakghoul Pandemic, TOR



May 3rd, 2012 at 5:49 pm
Would just like to tell yall thanks for another great podcast. And I agree with Mike playing a combat medic now, is like well playing a combat medic that’s about all you can do.
May 4th, 2012 at 12:10 am
/salute Trooper! Thanks for listening
May 7th, 2012 at 12:43 pm
Great podcast again, guys. I’d like to see more TOR news in your posts – a lot of times you link to other TOR sites who have had interviews with Developers, but I’d love to see a compilation post about what the developers have said.
I get a little tired sometimes of having to listen to all the podcasts and scan all the news sites for the updates, and I’d rather get all the news from my favorite source instead of some less reputable ones (not to mention ones with much shoddier podcast production quality – big thanks to you guys for having clean mics, speaking clearly, good fade in/outs and not an extra half hour of open mic empty time at the end where someone forgot to shut off the recording [yes, that's from a TOR podcast I listened to recently]).
May 27th, 2012 at 9:28 pm
Hey guys,
Trying to download the direct linked file to my desktop and it is stopping at 35-38MB… which was only 13minutes-ish of the podcast.
Anyone else having this issue? Or is it just me.
May 28th, 2012 at 10:19 am
Weird it worked for me…not sure what the issue is
June 14th, 2012 at 8:49 am
Hi guys,
I play a Combat Medic in end-game PvE. The AOE of the Sage hits 8 people, compared to 4 for Commando and Smuggler.
The changes to Supercharge Cells took away one of the fun parts about the Combat Medic: Ability to “turn it to 11″ when needed.
What bothers me most is that now we have to work harder to do less healing than Sages and Scoundrels.
July 18th, 2012 at 10:46 am
I agree Rytoke. Because sinces the last update people are taking more damage so know yes we have work harder to do less healing than Sages and Scoundrels.